combat bug fixed (thanks to an alert player!)
Galactic Empire » Devlog
A Galactic Empire player (Seamus Donohue) noticed that combat seemed harder than it should be, especially when invading a more primitive planet.
Because the game is open-source, he dug into the MiniScript code, and quickly found the problem; a reversed operator in the gameRules script. He proposed and tested a fix. I double-checked the logic and the fix this morning, and he was absolutely right. So I've updated the code on GitHub, and updated the builds here.
As a result, you'll now find it easier to conquer primitive planets than more advanced ones, as intended. Thanks, Seamus!
Files
galactic-empire-html5.zip Play in browser
Version 5 62 days ago
user.minidisk 2.3 MB
Version 5 62 days ago
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Galactic Empire
Modern remake of a classic MacOS conquer-the-galaxy game
Status | Released |
Author | JoeStrout |
Genre | Strategy |
Tags | minimicro, miniscript, Space, Turn-based, Turn-based Strategy |
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